AD (728x90)

Wednesday, 18 June 2014

How To Edit Your Money and Bounty in Need For Speed Mostwanted

Need For Speed Mostwanted is game that still interests people of all ages.It quality of graphics its gameplay and the cars are just awesome!.But As the dawn of expenses rises in our real world haven't you felt short of money in the game? or ever thought that why waste time collecting bounty for a stupid rival? Lets do it the geeky way...We're going to edit our money and bounty. So Now you feel like boss? isn't it?.Buy any car ,Parts Of Visual Add-Ons Mahn! The world is yours.People Say Money cannot buy happiness but money does buy NFSMW pleasure so lets get started to flood your bank account..!

Changing Your Money And Bounty

Now I guess you might be thinking its a herculean task but let me tell you that its a child's play because you're not going to sit and program lines of code because we live in a world were most of the work our computers do so why not this task?
We're gonna use a program called NFS Mostwanted SaveEditor which is made using SSL and MD5 hash so you just have to type and click.So Here are the Steps

Step 1:Downloading NFSMW SaveEditor

First you need to download our SaveEditor and extract it to your desired destination.
Download SaveEditor

 After you have done run the program to proceed to the next step!

Step 2: Editing Money and Bounty

As you can see alongside is the preview of the program.It displays your alias..you can see mine loaded now it has two input boxes where you need to enter the money and bounty
remember to enter an integer.You can use my details for the first try run.

Now Hit Save And Voila That's it! You have successfully changed your bounty and money and now you can call yourself the Most Wanted Millionare!.

T-Mobile Offers Free Week-Long iPhone 'Test Drives'

T-Mobile is launching a new program that will allow prospective customers to try out their network, with a new iPhone 5S, for a week — completely free of charge.
The program, which the carrier is calling Test Drive, is the result of a partnership with Apple. It's meant to give prospective customers a risk-free way to try out a new device with a new carrier, without leaving their existing contract.
People will be able to sign up for the service beginning Monday. Those who sign up will receive an iPhone 5S, equipped with an unlimited plan, to use free of charge for seven days.
The phone must be ordered online through T-Mobile's website and customers will be required to provide a credit or debit card number, along with a matching billing and shipping address, to receive the phone. A temporary hold will be placed on the user's credit or debit card for the amount of $699.99 during the test period, but customers won't be charged unless they fail to return the device at the end of the week.
Should they decide to switch carriers at the end of that time, T-Mobile will pay the termination fees on their existing contract.
“While the carriers ask you to buy blind, the Un-carrier gives you transparency," John Legere, T-Mobile's CEO, said in a statement. "Our network kicks ass, and now people can experience for themselves what a data-strong network can do with T-Mobile Test Drive.”
The network is also expanding its LTE reach to 16 new markets across the U.S, including Atlanta, Dallas, Orlando and Los Angeles.

After Catching Google’s Eye, Mantis Vision Bags $12.5M From Qualcomm, Samsung And Others For Its Mobile 3D

Mantis Vision, a company whose mobile 3D technology is being used by Google for its 3D-sensing Project Tango smartphone, has just announced it’s raised a $12.5 million strategic funding round from a range of mobile focused investors including Qualcomm, through its venture investment group, Qualcomm Ventures; and Samsung.
Flextronics’ hardware venture arm, Lab IX, also invested in the round, along with Chinese optical manufacturing firm Sunny Optical Technology.
Mantis’ core 3D capture platform tech is called MV4D. It offers “motion-capable” 3D range-imaging technology, meaning it can handle the capture of moving as well as static 3D objects.
The engine uses a light pattern projection system coupled with depth sensors and proprietary light processing algorithms to create a depth map of the captured scene — so that a handheld camera with Mantis components can record 3D data.
The company also makes post-processing software that allows users to edit and view captured 3D data on their mobile devices.
While 3D tech on smartphones is not currently the norm — beyond a brief fad for 3D screens a few years back — interest in mobile 3D is building again. For instance, ecommerce behemoth Amazon is expected to introduce a handset later today that will include some 3D smarts, thanks to four infrared cameras which track the head of the user to deliver stereoscopic effects from a 2D LCD pane.
And, as noted above, Google is also interested in 3D capture on mobile with Project Tango. As, presumably, is Samsung, given its investment here. Apple, meanwhile, acquired another Israeli 3D sensor company, PrimeSense, last November. So the big names in mobile making are lining up to put dollars into 3D sensing tech.
Mantis, which was founded back in 2005, said the new funding round is its first institutional raise, although it has apparently pulled in more than $25 million in private money since being founded.
It said the new funding will be used to reorganize the company to focus on licensing its core technology and for further development of its software platform and products.
Its initial focus was on building handheld 3D scanners. It’s now shifting to handheld mobile devices — having successfully figured out how to miniaturize the necessary components — applying the software expertise it built up in the scanner space to mobile devices, said Mantis CEO Amihai Loven.
“The core technology is a single frame structured light active triangulation system. Somewhat similar to PrimeSense,” Loven told TechCrunch. “The advancement is the level of code, which will result with the level of signal and quality of 3D data that we can capture. So our focus is day one was high accuracy, high resolution, content creation, as opposed to 3D sensing [and] gesture recognition.”
“The goal is to… further penetrate into the mobile [market] by licensing the core technology to OEMs to enable them to get access to hardware components and designs with their supply chain, and to push the software development both at the core level — let’s call it the 3D engine that makes the input of the camera become 3D data — but also an application platform, which is not an application by itself, which is more like an SDK for developers, which allows constant editing, altering and manipulation for sampled 3D data,” he added.
Loven said the mobile market will see many 3D implementations in the next year, but would not comment on specific companies it’s working with or not (beyond the Google partnership which is in the public domain).
Instead, he said  there will be a “clear differentiation” between products that have what he called “partial 3D experience and full 3D experiences”.
“We are aiming for devices that allow content creation, content sharing, content manipulation, and there will be probably many products out there and once we go out it will be clear which ones we enable and which no, but I cannot comment at this stage,” said Loven.
In terms of what 3D capture offers the smartphone end user, he argued it will bring more immersive, less passive content experiences than are currently offered by 2D photo and video capture.
“In the next, let’s say two years… people [will] capture people and moments and access the data in a completely different way  so they are immersed in the environment, and not just observing it so that it’s a flat representation of something that happened,” he added.
Commenting on the funding in a statement,  Mony Hassid, senior director at Qualcomm Ventures, said: “Qualcomm’s investment in Mantis Vision will enable both companies to accelerate the development and adoption of new 3D technologies for mobile devices and services as well as the applications running on top of them.”
“We believe that mobile 3D capture will become an increasingly important, if not primary, means of communication. The Mantis Vision team has proven its ability to create 3D technology and products that deliver,” added Lior Susan, vice president and head of Lab IX, in another statement.
“We are excited about the traction and virality that the MV4D platform can generate in a very short time, and we want to provide the funding and support for this team to extend its leadership in this new and emerging sector.”

Tuesday, 17 June 2014

Use Google Now To Remind You To Cancel Things Like Amazon Prime , Netflix and more

Google Now does a lot of neat things, but the way Google plugs in its wealth of data makes sure the functionality changes often and in unexpected ways. Case in point, it helps you set reminders for some oddly specific events. Need to cancel an auto-renewing membership? Try asking Google Now.

Simply tell Now that you want to cancel Netflix, Amazon Prime, or a number of other services, and the card will give you a direct link with no additional prompting. The link will be called "Cancel Subscription," and it will open the actual cancellation prompt for some services like Netflix. For others (Hulu Plus, for example) it appears to just link to the FAQ page on the site that directs you to the correct account page. Still more convenient than digging around yourself, though.
I've found this works (to varying degrees) with Netflix, Hulu Plus, Comcast, and Amazon Prime. There are likely many more services it'll work with, so let us know what you find.

Slingshot or Snapchat ?

After its accidental rollout and subsequent removal from the App Store last week, Facebook's latest standalone app, Slingshot, has officially launched.
The app, the company's latest (and likely last) effort to create a true Snapchat competitor, allows users to send disappearing photo and video messages. But Facebook isn't framing Slingshot as a messaging app; rather, those who have been working on the app say it's more a way of sharing what you're up to at any given moment — a visual status update, if you will.
But while Facebook has clearly tried to differentiate Slingshot's ephemeral messages from Snapchat's, the app manages to both feel both more polished and more desperate. Here's a look at how the two disappearing messengers compare.

Getting started: finding your friends

Unlike Facebook's other standalone apps, Slingshot does not solely rely on your Facebook friends list for contacts. Like Snapchat, accounts are tied to your phone number, which you must verify before you can start using the app. Once you have verified your account, you can search for friends from your contacts list, Facebook or look up individuals by user name.
However, even though Slingshot allows you to search for people you know, there isn't one central contacts menu where you can easily view all your connections.The only time you can see all of your contacts at once is after shooting a photo or video.
And, unlike Snapchat, there is no approval process for adding connections. Anyone can send messages to anyone whose information they have. Facebook says an approval process isn't necessary because users can simply choose to ignore the message they don't want to see. You can also elect to ignore all messages from individual users by hiding them (you can always unhide people in the app's settings).
Launching Slingshot immediately takes you to the app's camera. The selfie button toggles between the device's front and rear-facing cameras, and holding down the shutter button allows you to record a video. Although Slingshot's overall camera quality seems to be better than Snapchat's, the app doesn't allow you to zoom.
As with Snapchat, you can add drawings and text to the photos and videos you send. But with Slingshot, both features feel far more elegant and give you much more control.
Text is limited to 140 characters, but can be repositioned on the image. Unlike Snapchat's text, which always remains the same size, Slingshot's text will get bigger when you drag it down from the top of the screen.
The drawing tool is also far more advanced than Snapchat's — you can adjust both the color and the size of the brush. Dragging along the color bar selects a color, dragging left or right changes the brush size, moving the tool right makes the brush smaller and moving it left makes it larger.

'Shot for shot' messages

Should you receive a new message, you'll see a notification telling you how many locked messages are waiting. If you swipe down, you can see who the message is from, along with a small pixelated thumbnail of the image that gives you a hint of what the photo is without actually revealing anything.
Each new message arrives with the sender's name displayed at the top. Messages sent only to one recipient will say "just for you" along with the sender's name, while those sent to multiple recipients will only show the sender's name.
One noteworthy aspect of the app is that it won't let you see new messages until you send one of your own back to the sender. Facebook says the reason behind this is to take the pressure off users to constantly read and send messages. But, in reality, the feature has the opposite effect — by forcing people to send responses to messages they haven't yet seen, Facebook is essentially holding your messages hostage in the hopes of increasing engagement.
The app's React option is the one exception to the 'shot-for-shot' rule. You can respond to any message with a reaction by tapping on the image, which brings the camera into the lower half of the screen. Using this option means the recipient will not be forced to send their own message in order to view a reaction.

So which is better?

In general, Slingshot isn't singularly focused on making things disappear. You can enable automatic saving of the photos you take in the app's settings and there are other small touches aimed at helping you preserve your photos — if you take a photo and close the app without sending it, for example, the photo will be there waiting for you the next time you launch the app.
And unlike Snapchat, there is no time limit on Slingshot's ephemeral messages, once you've managed to unlock them. The photos will remain onscreen as long as you like, but will disappear forever the moment you navigate away from the screen. And, if you take a screenshot in Slingshot, the sender will not be notified.
Even though Snapchat made strides toward improving its design in its most recent update, Slingshot's overall design feels much more polished and elegant than Snapchat's. While Snapchat can be slow and often stutters while loading and sending messages, Slingshot is fast and responsive.
The six months of development Facebook put into the app really shows, but maybe that's the problem. One of the reasons Snapchat has been so successful is because the app focused more on sharing and less on bells and whistles.
In the end, although Facebook isn't presenting Slingshot as a messaging app, by forcing its users to send replies to messages they haven't even sent yet, the app just feels like a gimmick designed to force user engagement.

Your Moods On Facebook Affect Your Friends


The Debbie Downers in your Facebook News Feed are messing with your mood.
A team of social scientists from Cornell University, the University of California, San Francisco and Facebook released a study detailing how your emotions expressed in posts and status updates can actually "spread" to your friends.
The team randomly selected 689,003 of Facebook's 1.3 billion total users, and manipulated their News Feeds. Some experienced a reduced amount of positive news on their feeds, while others experienced a reduced amount of negative news.
Users with reduced positive news began to use more negative words, and users with reduced negative news used more positive words, according to Jeff Hancock, a professor at Cornell’s College of Agriculture and Life Sciences and co-director of its Social Media Lab.
In addition to the "contagion" effect, the team also noticed a withdrawal effect, where people exposed to fewer emotional posts tended to post less expressive updates.
“This observation, and the fact that people were more emotionally positive in response to positive emotion updates from their friends, stands in contrast to theories that suggest viewing positive posts by friends on Facebook may somehow affect us negatively,” Hancock said in a statement. “In fact, this is the result when people are exposed to less positive content, rather than more.”
Previous experiments have suggested that this "emotional contagion" was applicable to real-life situations — that is, interacting with an extremely happy person will make you happier. But the Cornell study suggests that the contagion also applies when people are exposed to emotion, not just when they are experiencing an interaction.
Due to Facebook's data-use policy, the researchers never saw the content of the posts, but instead counted the amount of positive and negative words in more than 3 million posts with a total of 122 million words. According to the report, 4 million words were positive and 1.8 million were negative.
The study was published on June 2 in PNAS (Proceedings of the National Academy of Science) Social Science.

Monday, 16 June 2014

The Facebook Home


Facebook Home an exciting App that brings all your photos from friends, text messages and other texts ,your apps & All your Facebook stuff in One Place.It is just like a launcher that connects with your facebook profile.It is cool mixture of Facebook,mobile,messaging & photos.A comple All in One Package I would Consider

All your mobile text messages ,Facebook messages and others combine as one app in which you get it all together






With Home, everything on your phone gets friendlier. From the moment you turn it on, you see a steady stream of friends’ posts and photos. Upfront notifications. and quick access to your essentials mean you’ll never miss a moment. And you can keep chatting with friends, even when you’re using other apps.

It’s all part of Facebook Home—there’s no other phone, app or operating system like it.


 

© 2013 FlatMag. All rights resevered. Designed by Templateism